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OpenVSP 2.9.0 — First v3 Alpha Released

The first public alpha release of the v3 re-write of VSP is now available for download. Please take it for a test drive. For real work, please continue using 2.3.0.

For the past two years, a dedicated team has been re-writing VSP from the ground up. The core v3 team responsible for this work so far is: Alex Gary, J.R. Gloudemans, Yue Han, David Marshall, and Rob McDonald.

The v3 effort is a major refactoring and rewriting of VSP. Although it should look/feel mostly the same to casual users, everything is different under the hood. I will write a series of blog posts in the coming weeks on the user-visible changes and how to make the most of them.

The alpha series will be numbered 2.9.X, leading to an eventual production-ready 3.0.0. This alpha release is not for production use. It … Read more

OpenVSP 2.3.0 Released

Version 2.3.0 contains one significant feature and a small bug fix. Version 2.3.0 is likely the last 2.X feature release for VSP. We will continue making 2.3.Y bug fix releases for a long time.

For some time, almost all developer effort has been focused on the pending 3.X project. VSP v3 is a near total rewrite keeping everything you love about VSP, but ushering in new features galore and a more maintainable code base. We hope to release a not-for-production-use alpha version of v3 for users to begin testing soon.

Fixes/features in this release:

  • Add ability to model outer domain boundary in CFD Mesh.
  • Match multi-body edge shares in CFD Mesh. (Thanks Sriram R.)

You can now generate a CFD Mesh including the outer boundary. Some volume grid generators need to start with a full… Read more

OpenVSP 2.2.5 Released

Version 2.2.5 contains a collection of bug fixes and small features. Some of the features look like bug fixes — and some of the fixes look like small features.

Fixes/features in this release:

  • Save CFD export options.
  • Automatically add *.vsp extension when saving.
  • Add *.ram files to file-open dialog.
  • Write propellers to XSec *.hrm files.
  • Fixed PovRay *.inc file bug.
  • Fix FEA elements not getting written.
  • Fix 64-bit GLFont support and embed font in executable.
  • Fix parameter linking and design files for propeller.
  • Read more

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